Aspyr is made of great employees, bricks, some computers, a few soda machines and various types of barbecued meats with vegetarian alternatives. If this sounds appealing and you would like to join the team, here is your opportunity. We are currently looking for …
Contract QA Game Testers
As a Contract QA Game Tester reporting to the Assistant Software Test Lead or Software Test Lead, you will be responsible for creating/running test cases, entering bugs, and performing regression testing. Teamwork and a professional attitude is KEY in this role. Composure and interpersonal skills are crucial in this role. Verbal and written communication skills along with interpersonal skills are a MUST!
Requirements:
- High school diploma or equivalent
- 6 months of technical experience preferred Familiarity with console systems is preferred
This is a great opportunity for individuals interested in working in the gaming industry. Not only will you gain valuable on the job experience from a well-known Austin-based development and publishing house, but also working knowledge of the product development cycle as well as an in-game credit for your contribution.
If you are interested in applying for a QA position, please send your resume to balexander@aspyr.com.
Mid and Senior level PC & Console Game Programmers
Aspyr Studios is filling out new development teams for future PC and console game projects. We are looking for candidates located in Austin, Texas (or willing to relocate) with strong programming backgrounds in game development. Candidates with experience in relevant programming fields (real time graphics, sound, networking) who do not have direct game industry experience will be considered. Projects will involve original game development and porting commercial games between platforms (Windows, PS2, Xbox, 360, PS3, Wii).
Requirements:
- 2 to 5+ years of programming experience on Windows and/or game consoles (Xbox, PS2, 360, PS3, Gamecube/Wii).
- Experience with PS2, Xbox 360, or Wii development a strong plus.
- Experience working on at least 1-2 completed commercial games highly preferred.
- Fluency in C/C++.
- Strong debugging skills, including ability to work with large existing codebases.
- Familiarity with source code control systems, i.e. Perforce.
- Background in Direct3D a plus.
- Comfortable working in a team environment.
- Ability to work within schedule constraints.
- Ability to schedule one’s own tasks realistically.
- Excellent written and oral communication skills.
- Ability to work productively with minimum supervision.
- Bachelor’s degree or equivalent work experience.
If you would like to be considered for one of these positions, please e-mail your resume to jobs@aspyr.com.