Join Our Team

Combat Designer

Founded in 1996, Aspyr Media, Inc. got its start in Austin, TX by bringing the biggest PC gaming franchises such as Call of Duty, Sid Meier’s Civilization and Star Wars to Mac. Today, Aspyr is a video game publishing and development partner focused on maximizing the potential of games. We find the world's best games and connect them to new audiences, on all platforms.


Are you passionate about Action Combat and have a love for RPGs?

Reporting to the Lead Combat Designer, the Combat Designer will collaborate with leadership and other designers to create engaging encounters in a rich and immersive world.  The ideal candidate has experience defining combat roles and crafting ai behaviors, to build interesting enemies and bosses.  You will be responsible for working with the team to help develop characters and enemies, seeing development from concept to final implementation.  This role is highly collaborative - where attention to detail and an understanding of how animation, effects, and audio all come together is essential.

Essential Functions:

  • Collaborate with interdisciplinary team members to prototype, build, and iterate on combat.

  • Work with art, animation, engineering, and QA to create interesting enemy abilities and behaviors.

  • Explore combat roles for enemies, to build interesting encounters that challenge the player’s skill and strategy.

  • Document and design tools, metrics, processes, and features needed to build engaging content.


Preferred Qualifications:

  • 3+ years in AAA development in Combat or Encounter Design on at least one AAA game.  

  • Familiarity with RPG systems and mechanics.

  • Experience with UE4, Behavior Trees, and the AI Blackboard.

  • Experience with scripting languages (Blueprint, LUA, C#, Python, etc.)

  • Experience working with combat frame data and building complex attacks.

  • Experience designing adjacent systems, such as cameras, targeting, and controller ergonomics.

  • Basic knowledge of scripting languages and code.

  • Experience crafting AI behaviors and setting up encounters.

  • Eye for detail, and an appreciation for art, animation, fx, and audio.

  • Extensive knowledge of Combat Mechanics, and an opinion on what makes them fun.

  • Ability to articulate and break down complicated concepts in writing and conversation.


Aspyr is committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions at Aspyr are based on business needs, job requirements and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Aspyr will not tolerate discrimination or harassment based on any of these characteristics. Aspyr encourages applicants of all ages.